With an initial prototype finished it's time to test it on real users for authentic feedback
Find out moreHow, why and what to test
With extremely limited time only superficial tests were conducted with friends. Their feedback however did change the designs somewhat and solidified the direction. No matter how unrealised an idea, feedback can it can help prosper it to prove it could work or it's timely death.
Were they natural interested in the aesthetics and use case?
Were there any details in the UI that were unintelligible
In the app experience, were the next steps logical and intuitive
In a few cases I showed two alternatives for the UI and let them decide which was best.
"The onboarding walk-through helped me understand the project"
"Finding some of the text hard to read, especially on the coloured backgrounds."
"Hard to understand how exactly the animations would work, but I like the idea."
Textures and business of tool-tips were distracting users from the simple sign up flow.
The guys really liked the idea of announcements on the wall monitor when personal bests were reached.
The all pink brand was seen as both gaudy and unique. Perhaps more colours needed?